# Anomalith Archive — full text index > An unofficial fan guide to ANOMALITH: the Anomaly Zones, the cast, combat and skills, release details, and where to buy the official game. Updated: 2026-10-29 ## ANOMALITH URL: https://anomalith.net/ Genre: Survival third-person shooter. Players: 1 player. Platform: PlayStation 5, Nintendo Switch 2, Steam. ANOMALITH is a single-player survival third-person shooter from Winning Entertainment Group and FURYU Corporation. It is set in Japan in the year 20██, where hostile spaces called Anomaly Zones appear without warning and ordinary places stop behaving like ordinary places. You play Reona Minazuki, a 17-year-old Diver searching for her missing friend Arisa. The loop is dive, retrieve, return: fight through a zone with limited ammunition, decide what to carry home, and extract before the zone takes the run back. ### How to play - Start with the official release: ANOMALITH is a commercial game on PS5, Switch 2 and Steam. This page is a guide; the store links on the official site are where you buy it. A demo was listed on the Nintendo Switch 2 page at launch. - Learn the dive loop: A dive is not a room-clearing exercise. You enter, fight what you must, collect what is worth carrying, and extract. Ammunition is limited, so every unnecessary fight is a cost. - Pick a weapon and commit: Different Anomalies reward different weapons. Attachments and artifacts push a gun toward a style; spreading upgrades across three guns leaves you with three average answers. - Use skills to get out: The 12 Anomalization skills are described as fight-changing, with defensive as well as offensive use. The best moment for a fight-changing tool is often the extraction, when the run’s rewards are already in your bag. ### Tips - Ammo is the real health bar: The game limits ammunition. If a room can be crossed without clearing it, crossing it is usually the better trade. - Extract earlier than feels right: The run only pays out when you return. A safe extraction with half the loot beats a full bag that never leaves the zone. - Build one gun first: Concentrate attachments and artifacts on one weapon until it handles the encounters you keep losing to, then branch out. - Read the Dive Reports: Enemy ecology and character context live in the reports and side missions. They are part of the information layer, not filler. - Check the demo if you are unsure: A demo was listed on the Switch 2 page at launch. It is the cheapest way to test whether the shooting loop fits before buying. ### FAQ Q: What is ANOMALITH? A: A single-player survival third-person shooter developed by Winning Entertainment Group and published by FURYU Corporation, set in a Showa-era-inspired Japan with hostile Anomaly Zones. Q: What platforms is ANOMALITH on? A: PlayStation 5, Nintendo Switch 2 and Steam. It is a single-player game with no multiplayer mode listed. Q: When did ANOMALITH release? A: The digital release is out now: Steam lists 28 October 2026, the official site lists 29 October 2026 JST. The physical release is scheduled for 13 November 2026 JST. Q: Is there a demo? A: The Nintendo Switch 2 page listed a demo at launch. Availability can change, so check the store listing before downloading. Q: Who developed ANOMALITH? A: Winning Entertainment Group developed it and FURYU Corporation published it. The scenario is by Romeo Tanaka, character design by MON, and music by Yuka Kitamura. Q: Is this site official? A: No. Anomalith Archive is an unofficial fan guide. It is not affiliated with FURYU or Winning Entertainment Group and does not host the game. ## Japanese pages - 日本語ホーム: https://anomalith.net/ja/ - 日本語アーカイブ: https://anomalith.net/ja/lore/ - 日本語メディア: https://anomalith.net/ja/media/ - 日本語FAQ: https://anomalith.net/ja/faq/ ## Sources - ANOMALITH official site (story, characters, systems, products): https://www.cs.furyu.jp/anomalith/en/ - ANOMALITH official Japanese site: https://www.cs.furyu.jp/anomalith/ - ANOMALITH on Steam (developer, release date, languages): https://store.steampowered.com/app/4017880/ANOMALITH/ - ANOMALITH on Nintendo Switch 2 (release date, demo, PEGI rating): https://www.nintendo.com/en-gb/Games/Nintendo-Switch-2-games/ANOMALITH-3104819.html - ANOMALITH on PlayStation Store (rating, language and violence notice): https://store.playstation.com/en-us/product/UP2777-PPSA29381_00-0000000000000000 - FuRyu press release, 22 May 2026 (release date, staff, Japanese pricing): https://www.furyu.jp/news/2026/05/anomalith/ - Gematsu game page (cast list, genre, platforms): https://www.gematsu.com/games/anomalith - Metacritic page (critic review snapshot): https://www.metacritic.com/game/anomalith/ ## Start here: what ANOMALITH is URL: https://anomalith.net/lore/start-here/ A survival third-person shooter set in a Showa-era Japan where Anomaly Zones appear without warning. Digital release is out now; physical follows on 13 November 2026. ### The short version ANOMALITH is a single-player survival third-person shooter developed by Winning Entertainment Group and published by FURYU Corporation. It is set in Japan in the year 20██, in a version of the country shaped by Showa-era retro design and by sudden, hostile spaces called Anomaly Zones. You play Reona Minazuki, a 17-year-old Diver for the government’s Anomaly Zone Countermeasures Office. She is searching for her missing friend, Arisa Kato, and for the origin of the power she awakened on her first dive. ### Release status The digital release is out now: Steam lists 28 October 2026, and the official site lists 29 October 2026 JST. The physical release is scheduled for 13 November 2026 JST. The game is available on PlayStation 5, Nintendo Switch 2 and Steam. The Nintendo Switch 2 page listed a demo at launch; demo availability can change, so check the store page before downloading. ### How to use this archive Story and setting explains the premise without late-game spoilers. Characters collects the official dossiers. Combat, skills and gear explain the systems the game actually documents. Beginner tips turn those systems into a first-session plan. Release and platforms covers editions, languages and ratings. The official-vs-fan page explains what this site is not. Every factual page links to the source it came from and carries a review date. ## Story and setting: the zones, the mall, and the missing friend URL: https://anomalith.net/lore/story/ Reona and Arisa were trapped when a shopping mall anomalized. The two were separated; Reona survived, joined the Countermeasures Office, and went back in. ### The premise Anomaly Zones appear in Japan without warning. They are spaces where the normal rules stop applying: the official material describes an apartment complex with inverted gravity, a hallway that twists and moves, and a shopping street that keeps multiplying. Reona Minazuki is 17 and works as a Diver for the Anomaly Zone Countermeasures Office. Her reason for entering the zones is personal: Arisa Kato, her closest friend, disappeared inside one. ### What happened at the mall The official character files say the two were visiting a mall when it anomalized. They were separated, and Reona survived thanks to a detail the site redacts. After that, she joined the Countermeasures Office and began diving by choice. A young girl also appears in that backstory: she was with Reona and Arisa in the mall and went mute after witnessing her parents killed by Anomalies. The official site lists her only as “Girl”, with no voice actor named. ### Tone and spoiler policy The game is framed as anomaly horror inside a survival shooter: liminal spaces, Showa-era retro atmosphere, and hostile creatures called Anomalies. The official genre label is action adventure × anomaly exploration. This archive avoids story spoilers beyond what the official site and store pages already reveal. If a page discusses late-game material, it will say so at the top rather than hiding it mid-paragraph. ## Cast: the eight dossiers on the official site URL: https://anomalith.net/lore/characters/ The official site publishes eight character files, each with a voice actor: Reona, Arisa, four Countermeasures Office staff, a mysterious diver, and a girl from the mall. ### The playable lead Reona Minazuki is the protagonist, voiced by Hitomi Ueda. She is the only playable character the official material describes, and the only one with a documented skill set: 12 Anomalization powers used alongside firearms. The rest of the cast is support, antagonistic, or unresolved. This archive does not promote any of them to “playable” without a source. ### The Countermeasures Office Kyoka Sudo is the founder and chief, voiced by Keiko Watanabe. Yuiga Koda is Reona’s operator, voiced by Riho Sugiyama. Imari Fushimi runs research, voiced by Shion Wakayama. May Hibiya runs security, voiced by Hikari Kubota. Their dossiers are short but specific: Kyoka once survived an extended stay in a zone; Yuiga was injured on her first dive and moved off the front line; Imari develops equipment from anomalous materials; May previously worked as an elite Diver. ### Outside the office Arisa Kato, voiced by Natsumi Haruse, is Reona’s best friend and the reason she dives. Kaede Mori, voiced by Natsumi Fujiwara, is a mysterious person Reona meets on a dive. The Girl, voiced by no one credited, is the mute child from the mall incident. The official dossiers are the ceiling of what this archive states. Fan theories about Kaede or the Girl are not presented as canon. ## Reona Minazuki: the Diver URL: https://anomalith.net/lore/reona/ The protagonist. A 17-year-old Diver who escaped a dysfunctional home, lost her only friend to an Anomaly Zone, and returned to the zones by choice. ### Official dossier Reona is the game’s protagonist and a Diver for the Anomaly Zone Countermeasures Office. According to the official file, she left a dysfunctional home and was living on the streets when she met Arisa Kato. Despite very different backgrounds, the two became close, and Arisa became her only friend. When the mall anomalized, they were separated. Reona survived thanks to a redacted intervention and later joined the Countermeasures Office specifically to find Arisa. ### What she can do Reona uses firearms and 12 Anomalization skills. The official system pages describe the skills as both offensive and defensive tools that can change the flow of a fight, not just damage buttons. Her equipment is built from anomalous materials retrieved during dives: guns with attachment slots, artifacts that modify stats, and gear split into nine parts. Appearance can be changed separately from stats. ### Why she matters to the guide Every system page on this site is ultimately about keeping Reona alive long enough to extract. Ammo, weapon choice, skill timing and gear are all decisions she makes inside a zone. The official material does not publish a full skill list or a stat table. This archive does not invent them; it explains the categories and how they interact. ## Arisa Kato: the friend who disappeared URL: https://anomalith.net/lore/arisa/ Reona’s best friend and a student at Koin Girls’ Academy. She vanished when the mall anomalized, and her whereabouts remain unknown. ### Official dossier Arisa Kato is Reona’s best friend, voiced by Natsumi Haruse. She attends Koin Girls’ Academy, a prestigious school, and her life is described as the opposite of Reona’s. The two still spent time together regularly. When the mall they were visiting anomalized, Arisa’s whereabouts became unknown. The official site does not say what happened to her beyond that. ### Narrative role Arisa is the reason the story exists: Reona’s dive career, her return to the zones, and her refusal to stay out are all tied to finding her. She is also the emotional counterweight to the office’s institutional language. Because the official files stop at “missing”, this archive does not publish theories about her fate as fact. Any page that does is speculating. ### Where to look for updates The official site and the game itself are the only sources that can resolve Arisa’s story. This page will be updated if the official material adds a confirmed detail. Spoiler policy: this page avoids late-game content by design. ## Supporting cast: the office, the stranger, and the Girl URL: https://anomalith.net/lore/supporting-cast/ Six more official dossiers: the chief, the operator, the researcher, the security head, a mysterious diver, and the child from the mall. ### The office Kyoka Sudo (Keiko Watanabe) founded the Anomaly Zone Countermeasures Office and runs it. The official file describes her as calm and almost excessively rational, and notes that she worked her way up from a disposable Diver after surviving an extended stay in a zone. Yuiga Koda (Riho Sugiyama) is Reona’s operator. She was injured on her first dive and left the front line, but the file describes her support work as precise and reliable. ### Research and security Imari Fushimi (Shion Wakayama) heads research and develops equipment from anomalous materials. The official description gives her a soft-spoken manner and a self-destructive enthusiasm for studying anomalous objects. May Hibiya (Hikari Kubota) heads security. She is a former elite Diver, now responsible for storing and protecting anomalous objects and sensitive zone information. ### Kaede and the Girl Kaede Mori (Natsumi Fujiwara) is listed without an affiliation and described only as a mysterious person Reona meets on a dive. The Girl has no credited voice actor; she was with Reona and Arisa in the mall and stopped speaking after her parents were killed by Anomalies. Those two dossiers are deliberately incomplete. We treat them as open questions, not as hidden canon. ## Combat and dives: the loop the game is built around URL: https://anomalith.net/lore/combat-and-dives/ Dive, retrieve, return. Ammo is finite, weapon choice matters, and extraction is the point — not clearing every room. ### Dive, retrieve, return The official system summary is unusually clear: Reona enters an Anomaly Zone, fights Anomalies, decides what to bring back, and extracts. Ammunition is limited, and the game asks you to manage it rather than treat shooting as free. Items found during a dive can be taken back to the base and used there. That makes extraction the real objective; a fight you do not need is a cost, not progress. ### Weapon choice Different Anomalies reward different weapons. The official page frames weapon selection as the key survival decision, with attachments used to push a gun toward a particular combat style. The site does not publish enemy weaknesses or a weapon tier list. This archive will not invent one. The practical rule is the one the game states: pick the tool for the encounter, not the tool with the biggest number. ### What to carry home Anomalous objects retrieved from zones feed development and upgrades. Because inventory space and ammo compete for attention, the return trip is a budgeting problem: take the materials that unlock a concrete upgrade, not everything that glitters. The base turns those materials into weapons, gear and artifacts. The next dive is the test of whether the choice was right. ## Skills and gear: 12 powers, nine gear slots, one gun at a time URL: https://anomalith.net/lore/skills-and-gear/ Anomalization skills cover offence and defence; guns take attachments; artifacts change stats; gear is split into nine parts. Appearance can be changed without touching stats. ### Anomalization skills Reona has 12 unique powers. The official description positions them as support for gunfights and, in some cases, as fight-changing tools. That wording matters: they are not a separate combat system bolted on, but a way to control the flow of a fight you are already in. The official site does not name or rank the 12 skills. This archive does not publish a fabricated list. Build advice is therefore about timing and role — save a defensive option for the extraction, use offence to open a path — rather than specific skill names. ### Guns and artifacts Firearms accept attachments, which lets one weapon be pushed toward different combat styles. Artifacts recovered from zones modify stats, so the choice is not only “which gun” but “which gun with which modifiers”. The site does not publish exact stat values. Treat artifact choice as a trade-off between the fight you expect and the escape you need. ### Nine gear parts and appearance Gear is split into nine parts, and each piece affects Reona’s stats. Separately, the game lets you change appearance without changing stats, so fashion and function are not forced to compete. Dive Reports and side missions add context: enemy ecology, character backgrounds, and relationships. They are part of the game’s information layer, not collectible filler. ## Beginner tips: survive the first few dives URL: https://anomalith.net/lore/beginner-tips/ A first-session plan built from the systems the game documents: ammo discipline, one good gun, defensive skills, and an early extraction. ### Treat ammo as the real health bar The game limits ammunition and asks you to manage it. That makes every unnecessary fight a withdrawal from the resource that keeps you alive. If a room can be crossed without clearing it, crossing it is usually the better trade. The same logic applies to retrieval: take what unlocks a concrete upgrade, not everything you can carry. The official loop is dive, retrieve, return — returning is part of the sentence. ### Build one gun before you build three Attachments and artifacts are multipliers on a weapon you already understand. Spreading upgrades across three guns gives you three average options; concentrating them gives you one reliable answer and a clear plan for the others. The same is true of gear: nine slots is enough to chase a build, but only if you know what the build is for. Decide whether the next dive is about damage, survival, or retrieval before you equip. ### Use skills to leave, not to win The official material describes skills as fight-changing, with defensive as well as offensive use. In practice, the most valuable moment for a fight-changing tool is the extraction, when the run’s rewards are already in your inventory. This is a first-session plan, not a tested speedrun route. The game launched this week; specific enemy and boss advice will be added only when it can be checked against the game. ## Release, platforms and editions URL: https://anomalith.net/lore/release-and-platforms/ Digital is out now on PS5, Switch 2 and Steam. Physical arrives 13 November 2026 JST. A Digital Deluxe edition adds an art book, mini soundtrack and DLC set. ### Dates and platforms The game is available on PlayStation 5, Nintendo Switch 2 and Steam. Steam lists the release date as 28 October 2026; the official site lists the digital release as 29 October 2026 JST. The physical release is scheduled for 13 November 2026 JST. It is a single-player game. No multiplayer mode is listed on the official product pages. ### Editions The Standard Edition is the base game. The Digital Deluxe Edition adds an 80-page digital art book, a digital select mini-soundtrack and an Anomaly Zone Countermeasures Office DLC set with outfits and three weapons. Pre-order bonuses included a collaboration mission, outfits, a drone skin and consumable sets, with 48-hour early access listed for the Digital Deluxe edition. Pre-order windows have passed; check the store page for what is still included. ### Languages and ratings Steam lists interface support for English, Japanese, Simplified Chinese, Traditional Chinese and Korean, with Japanese full audio and English, Japanese and Chinese subtitles. The Nintendo UK page lists Japanese and English languages. The game is rated CERO C in Japan and PEGI 16 in the UK, with the PlayStation Store listing language and violence notices. It is a horror-adjacent shooter, not a family game. ## Review snapshot: what the scores say so far URL: https://anomalith.net/lore/review-roundup/ Metacritic showed a 68 Metascore from four critic reviews on 29 October 2026, with no user reviews yet. This page records the snapshot, not a verdict. ### The numbers, dated On 29 October 2026, Metacritic displayed a Metascore of 68 based on four critic reviews, labelled “mixed or average”, with user reviews not available. That is a launch-week snapshot and will change as more outlets publish. The PlayStation Store page showed an average rating of 3.54 from 697 ratings at the same point. Store ratings and critic scores measure different things and should not be averaged together. ### How to read a launch-week score Four reviews is a small sample. A 68 at launch can move several points in either direction once the larger outlets and the long-tail reviews arrive. Treat the number as a direction, not a verdict. This page does not quote review text or paraphrase verdicts. If you want the arguments, read the reviews linked from Metacritic; if you want mechanics, read the system pages here. ### What we will update The snapshot date is in the page title and the review line. When the sample is large enough to be stable, this page will be rewritten rather than silently edited. No score on this site is used as a ranking signal. We do not publish our own star rating. ## Why there is no full walkthrough yet URL: https://anomalith.net/lore/walkthrough-status/ The game launched this week. A real walkthrough needs verified routes, boss behaviour and ending conditions; this page explains what will be published and when. ### What exists now The launch-window pages cover what can be checked against official material: the premise, the cast, the dive loop, skills and gear categories, release details and early review scores. That is enough to start playing without guessing. A room-by-room walkthrough, boss strategies and ending conditions require playing the build far enough to verify them. Publishing them from assumptions would be worse than publishing nothing. ### What will be added First: a verified beginner route through the opening zones. Second: enemy behaviour notes tied to specific Anomalies. Third: boss and ending pages, only after the triggers are confirmed in-game. Each page will say whether it is based on the official material, hands-on play, or both. Pages that mix the two will separate them. ### How to help If you have finished a section and can describe the trigger without spoiling the story for others, send the details through the contact page. Screenshots are useful for verification but will not be republished without permission. Corrections are prioritised over new pages. A wrong walkthrough is worse than a missing one. ## Official pages vs this archive URL: https://anomalith.net/lore/official-vs-fan/ This is an unofficial fan guide. It is not affiliated with FURYU or Winning Entertainment Group, and it does not host game files or official artwork. ### What this site is Anomalith Archive is an independent fan project. It explains the game in its own words, links to official sources, and does not host or redistribute the game, its files or its soundtrack. Official screenshots are hotlinked from the Steam listing and remain the publisher’s copyright. ANOMALITH, アノマリス and related names are trademarks of their owners. Character and story material belongs to FURYU Corporation and the development team. ### Where the game actually lives The official English site is cs.furyu.jp/anomalith/en. The game is sold on the PlayStation Store, Nintendo eShop and Steam. Those pages, not this one, are where you buy or download it. If a page offers a free download of the full game, a cracked build, or a “premium” guide that charges for official material, it is not official and should be treated as a risk. ### Content rules here Facts are paraphrased, not copied. Numbers are dated and linked. Character descriptions come from the official dossiers. Anything that cannot be checked is either labelled as inference or left out. Corrections go through the contact page. If the official material changes, the affected page is rewritten and the review date updates. ## Quick answers: platforms, dates, languages, demo URL: https://anomalith.net/lore/faq/ The questions that do not need a whole page: what ANOMALITH is, where it runs, when it released, whether there is a demo, and what the ratings mean. ### The basics ANOMALITH is a single-player survival third-person shooter developed by Winning Entertainment Group and published by FURYU Corporation. It is set in a Showa-era-inspired Japan where Anomaly Zones appear without warning. It is available on PlayStation 5, Nintendo Switch 2 and Steam. The digital release is out now; the physical release is scheduled for 13 November 2026 JST. ### Before you buy Is there a demo? The Nintendo Switch 2 page listed a demo at launch. Demo availability can change, so check the store listing. What languages? Steam lists English, Japanese, Simplified Chinese, Traditional Chinese and Korean interface support, with Japanese audio and English, Japanese and Chinese subtitles. The Nintendo UK page lists Japanese and English. What is the age rating? CERO C in Japan and PEGI 16 in the UK, with language and violence notices on the PlayStation Store. ### About this site Is this official? No. It is an unofficial fan archive, not affiliated with FURYU or Winning Entertainment Group. It does not host the game. How long is the game? The official pages do not list a completion time, so this archive does not publish one. Review and community reports will be added when there is a reliable sample.